Shaman talent changes
Forever gives the Shaman 50 talents. 12 are new, 33 changed and 5 work as they did in Classic. 8 Classic talents aren't in the trees.
Elemental
New in Forever
Lightning OverloadRow 5, 3 ranksGives your Lightning Bolt and Chain Lightning spells a 10% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
EarthboundRow 5, 1 rankYour Earthbind Totem Immobilizes nearby targets for 5 sec when cast.
Lava BurstRow 7, 1 rankYou hurl molten lava at the target, dealing 99 to 127 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.
Changed
ConvectionRow 1, 5 ranksClassic, rank 5/5Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%.
Forever, rank 5/5Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 10%.
ConcussionRow 1, 5 ranksClassic, rank 5/5Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 5%.
Forever, rank 5/5Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 5%.
Elemental WardingRow 2, 3 ranks- Same row, column 2 in Classic, 1 now
- Ranks were 4%, 7%, 10%, now 3%, 7%, 10%
ReverberationRow 2, 5 ranks- Row 3 in Classic, row 2 now
Call of FlameRow 2, 3 ranksClassic, rank 3/3Increases the damage done by your Fire Totems by 15%.
Forever, rank 3/3Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 15%.
Elemental DevastationRow 2, 3 ranks- Row 4 in Classic, row 2 now
Classic, rank 3/3Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 9% for 10 sec.
Forever, rank 3/3Your offensive spell critical strikes will increase your chance to get a critical strike with melee attacks by 9% for 10 sec.
Elemental FocusRow 3, 1 rank- Same row, column 1 in Classic, 2 now
Elemental FuryRow 3, 5 ranks- 1 rank in Classic, 5 now
- Row 5 in Classic, row 3 now
Classic, rank 1/1Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
Forever, rank 5/5Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 100%.
Improved Fire NovaRow 4, 2 ranks- Called Improved Fire Totems in Classic
Classic, rank 2/2Reduces the delay before your Fire Nova Totem activates by 2 sec. and decreases the threat generated by your Magma Totem by 50%.
Forever, rank 2/2Increases the damage done by your Fire Nova spell by 20% and reduces its cooldown by 4 sec.
Eye of the StormRow 4, 3 ranksClassic, rank 3/3Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.
Forever, rank 3/3Reduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, and Lava Burst by 70%.
Call of ThunderRow 4, 1 rank- 5 ranks in Classic, 1 now
- Row 3 in Classic, row 4 now
- Needs Elemental Fury first, which Classic didn't ask for
Classic, rank 5/5Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 6%.
Forever, rank 1/1Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by 3%.
Elemental ReachRow 5, 2 ranks- Called Storm Reach in Classic
Classic, rank 2/2Increases the range of your Lightning Bolt and Chain Lightning spells by 6 yards.
Forever, rank 2/2Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 6 yards, and increases the range of your Flame Shock spell by 15 yards.
Elemental AlacrityRow 6, 3 ranks- Called Lightning Mastery in Classic
- 5 ranks in Classic, 3 now
Classic, rank 5/5Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 1 sec.
Forever, rank 3/3Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.5 sec.
Not in Forever's tree
Elemental MasteryClassic row 7, 1 rankWhen activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
Enhancement
New in Forever
Mental DexterityRow 2, 3 ranksIncreases your Attack Power by an amount equal to 100% of your Intellect.
Shamanistic FocusRow 3, 1 rankReduces the mana cost of your Shock and Lightning Shield spells by 45%.
Mental QuicknessRow 5, 2 ranksIncreases your spell damage and healing by up to 30% of your Intellect.
Improved StormstrikeRow 5, 2 ranksWhen you Stormstrike, you have a 100% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 100% chance to reset each time you Dodge or Parry.
Maelstrom WeaponRow 6, 5 ranksWhen you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 20%. Stacks up to 5 times. Lasts 30 sec.
Rage of the FarseerRow 7, 1 rankIncreases your melee attack speed and spell casting speed by 30% for 25 sec.
Changed
Earth's GraspRow 1, 2 ranks- Moved from Elemental (row 2) to Enhancement (row 1)
Thundering StrikesRow 1, 5 ranks- Row 2 in Classic, row 1 now
Classic, rank 5/5Improves your chance to get a critical strike with your weapon attacks by 5%.
Forever, rank 5/5Improves your chance to get a critical strike with all spells and attacks by 5%.
Ancestral KnowledgeRow 1, 5 ranks- Same row, column 2 in Classic, 3 now
Classic, rank 5/5Increases your maximum Mana by 5%.
Forever, rank 5/5Increases your Intellect by 10%.
Improved Ghost WolfRow 2, 2 ranksClassic, rank 2/2Reduces the cast time of your Ghost Wolf spell by 2 sec.
Forever, rank 2/2Reduces the cast time of your Ghost Wolf spell by 3 sec, and Ghost Wolf may be used indoors.
Elemental WeaponsRow 3, 3 ranks- Row 5 in Classic, row 3 now
- Ranks were 7%, 14%, 20%, now 7%, 13%, 20%
AnticipationRow 3, 3 ranks- 5 ranks in Classic, 3 now
Classic, rank 5/5Increases your chance to dodge by an additional 5%.
Forever, rank 3/3Increases your chance to dodge by an additional 6%.
ToughnessRow 4, 5 ranks- Same row, column 3 in Classic, 1 now
Classic, rank 5/5Increases your armor value from items by 10%.
Forever, rank 5/5Increases your Stamina by 10%.
FlurryRow 4, 5 ranks- Needed Thundering Strikes first in Classic, needs Mental Dexterity now
Classic, rank 5/5Increases your attack speed by 30% for your next 3 swings after dealing a critical strike.
Forever, rank 5/5Increases your attack speed by 25% for your next 3 swings after dealing a melee critical strike.
StormstrikeRow 4, 1 rank- Row 7 in Classic, row 4 now
- Needed Elemental Weapons first in Classic, needs nothing now
Classic, rank 1/1Gives you an extra attack. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
Forever, rank 1/1Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.
Spirit WeaponsRow 5, 1 rank- Called Parry in Classic
- Same row, column 3 in Classic, 1 now
Classic, rank 1/1Gives a chance to parry enemy melee attacks.
Forever, rank 1/1Gives a chance to parry enemy melee attacks, reduces all threat generated by your attacks by 30% while Rockbiter Weapon is not active, and increases all threat generated by 30% while Rockbiter Weapon is active.
Not in Forever's tree
Shield SpecializationClassic row 1, 5 ranksIncreases your chance to block attacks with a shield by 5% and increases the amount blocked by 25%.
Enhancing TotemsClassic row 3, 2 ranksIncreases the effect of your Strength of Earth and Grace of Air Totems by 15%.
Two-Handed Axes and MacesClassic row 3, 1 rankAllows you to use Two-Handed Axes and Two-Handed Maces.
Improved Weapon TotemsClassic row 5, 2 ranksIncreases the melee attack power bonus of your Windfury Totem by 30% and increases the damage caused by your Flametongue Totem by 12%.
Weapon MasteryClassic row 6, 5 ranksIncreases the damage you deal with all weapons by 10%.
Unchanged: Guardian Totems, Improved Lightning Shield.
Restoration
New in Forever
MindfulnessRow 2, 3 ranksAllows 50% of your Mana regeneration to continue while casting.
Water ShieldRow 3, 1 rankThe caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's healing spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.
RiptideRow 7, 1 rankHeals a friendly target for 456 to 504, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
Changed
Totemic FocusRow 1, 5 ranks- Row 2 in Classic, row 1 now
Classic, rank 5/5Reduces the Mana cost of your totems by 25%.
Forever, rank 5/5Reduces the Mana cost of your totems and any spells that summon or move them by 25%.
Natural GraceRow 2, 3 ranks- Called Healing Grace in Classic
- Row 3 in Classic, row 2 now
Classic, rank 3/3Reduces the threat generated by your healing spells by 15%.
Forever, rank 3/3Reduces the threat generated by your spells by 15%.
Tidal FocusRow 2, 5 ranks- Row 1 in Classic, row 2 now
Classic, rank 5/5Reduces the Mana cost of your healing spells by 5%.
Forever, rank 5/5Reduces the Mana cost of your healing spells by 5% and improves your chance to hit by 5%.
Improved ReincarnationRow 2, 2 ranks- Same row, column 1 in Classic, 4 now
Classic, rank 2/2Reduces the cooldown of your Reincarnation spell by 20 min and increases the amount of health and mana you reincarnate with by an additional 20%.
Forever, rank 2/2Reduces the cooldown of your Reincarnation spell by 20 min, increases your maximum health by 4%, and increases the amount of health and Mana you reincarnate with by an additional 20%.
Ancestral HealingRow 3, 3 ranks- Row 2 in Classic, row 3 now
- Ranks were 8%, 16%, 25%, now 8%, 17%, 25%
Healing FocusRow 3, 3 ranks- 5 ranks in Classic, 3 now
Tidal MasteryRow 4, 5 ranks- Same row, column 3 in Classic, 1 now
Classic, rank 5/5Increases the critical effect chance of your healing and lightning spells by 5%.
Forever, rank 5/5Increases the critical effect chance of your healing spells by 5%.
Restorative TotemsRow 4, 5 ranksClassic, rank 5/5Increases the effect of your Mana Spring and Healing Stream Totems by 25%.
Forever, rank 5/5Increases the effect of your Mana Spring Totem by 25% and increases the effect of your Healing Stream Totem by 50%.
Mana Tide TotemRow 4, 1 rank- Row 7 in Classic, row 4 now
- Needed Restorative Totems first in Classic, needs nothing now
Classic, rank 1/1Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 170 mana every 3 seconds to group members within 20 yards.
Forever, rank 1/1Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards.
Healing WayRow 5, 3 ranks- Same row, column 1 in Classic, 2 now
Classic, rank 3/3Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
Forever, rank 3/3Increases the amount healed by your Healing Wave spell by 25%.
Not in Forever's tree
Nature's GuidanceClassic row 3, 3 ranksIncreases your chance to hit with melee attacks and spells by 3%.
Totemic MasteryClassic row 3, 1 rankThe radius of your totems that affect friendly targets is increased to 30 yd.
Unchanged: Improved Healing Wave, Nature's Swiftness, Purification.
Forever values come from the beta client, build 1.60.1.69913. Classic values come from Classic Era, build 1.15.9.69722. Both were read through wago.tools. The overview explains how talents are matched. To try a build with these talents, open the Shaman calculator.

